Recent Posts
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5 Minute Initiative, Convention, Episode, Reviews
RDTN Episode 122: Near and Far, Sentient, Lovecraft Letter, and Pit Crew
We are well rested after our recent vacations and back at the mics. Because of the vacations, we have a backlog of games, so we have four for you in […]
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Episode, Guest, Reviews, Tabletop Showcase
RDTN Episode 121: Tabletop Showcase – Interview with Eric Lang, Designer of The Godfather
As part of the Tabletop Showcase series, Eric Lang returns to RDTN for a discussion on his newest game from CMON, The Godfather: Corleone’s Empire. Eric goes over the design […]
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5 Minute Initiative, Episode, Guest, Reviews
RDTN Episode 120: Lorenzo il Magnifico, Emerson Matsuuchi (Century), Honshu, Element
In this jam packed episode we spend time on the new CMON game called Lorenzo il Magnifico. To say it was a unique experience might be putting it somewhat mildly. […]
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5 Minute Initiative, Episode, Flying Squirrels, Guest, Reviews
RDTN Episode 119: 13 Days – Cuban Missile Crisis and Pax Unplugged Interview
Conventions are upon us and it is all being kicked off by International Table Top Day. We hope you had a good experience and played a few games on April […]
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RDTN Episode 118: 2017 Summer Movie Preview
Coming back for its forth year, our annual summer movie preview show. This is our break from board gaming to explore our second favorite hobby, watching movies. The episode is […]
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RDTN Episode 117: Ethnos, Unfair, and The Captain is Dead
The three games in this episode created different reactions for us. One of them will be a jewel in our collection. One did not get the love that others have […]
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RDTN Episode 116: Assault of the Giants, Jump Drive, Moons and Chit Chat
After many attempts to get the segment to rise from the ashes, we were successful in rezzing Chit Chat for this episode. We are honored to have Mandi Hutchinson join […]
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5 Minute Initiative, Crowdfunding, Episode, Guest, Reviews
RDTN Episode 115: VAST, Imperial Settlers-Aztecs, Balloon Pop, and Interview with Justin Jacobson
It is no secret that we like games that have some type of asymmetrical component to it and VAST: The Crystal Caverns has this. The fact that each individual has […]