“The most expensive part of building is the mistakes.” ― Ken Follett, The Pillars of the Earth
I blogged (Missed it by that much) about getting a worker placement game and finally broke down and picked up Pillars of the Earth by Mayfair Games. Why did I go with Pillars? I enjoyed the book and this helped me with the theme of the game. I also believed that because of the book, I can get those non-gamers to give it a try because when they see the game, they can immediately tie it to something they know, assuming they read the book or watched the miniseries.
- Watch out for those restrictions when you eliminate your starting craftsmen. You might think that isn’t a big deal but when you need to sell/buy wood/stone and you can’t, that stinks.
- Metal is a big part of the game, don’t think you can completely neglect it. And watch for the metal hoarders.
- The instructions warn that gold is limited and that warning isn’t strong enough. You will need to be watching your budget more closely than you expect.
- I swear there are more negative events then positive, don’t know if that is true, but it sure seemed that way