RDTN Episode 226: The Initiative, Excavation Earth, Holi, War Chest: Siege The Key: Murder at the Oakdale Club, Heroclix Wonder Woman, Southern Rails, Holi
Time | Segment |
00:00 | Game Toppers |
03:00 | Intro |
08:14 | Special Announcement |
11:40 | Food Discussion – Imaging that |
21:25 | Board Games Finally |
22:00 | Wonder Woman Heroclix |
24:40 | War Chest: Siege Expansion |
27:30 | Switch Time |
37:08 | Holi: Festival of Colors |
43:32 | Southern Rails |
50:24 | Portal Games |
55:53 | The Initiative |
1:12:21 | The Key: Murder at the Oakdale Club |
1:27:34 | Miniature Market |
1:28:45 | Excavation Earth |
1:45:02 | Outro |
The Episode after the Award Show is always a tough one. We have to do work and not leave it to others. But we are pros and we put in the effort.
Many great games in this episode but the two we spend the most time on is The Initiative and Excavation Earth.
The Initiative is a coop legacy game that has simple mechanics and relies on the players to work closely together to solve the clue before the “time” runs out. There isn’t a clock to worry about, but the draw deck is the timer and adds a push your luck element to the game. Puzzles are not Escape Room hard, but challenging enough to give the players a sense of accomplishment when solved.
Excavation Earth takes simple mechanics and forces the players to really think ahead on their turn for the entire round. On your turn, if you get out of sequence or someone messes up your plan, you need a good Plan B as well. This may not be the game for people who like a bit more freedom during their turn or you don’t like to pivot once a plan is put in motion
Podcast: Play in new window | Download (Duration: 1:48:46 — 79.7MB)
Subscribe: RSS