RDTN Episode 137: Castell, Pulsar 2849, and Being Swaggled


We spend a good portion of this episode discussing the new game Castell from Renegade Games. While what you do on your turn is simple, the complexity is driven from the advance planning that needs to be done. This is not a game where you play your turn, rinse, and repeat. No, you need to be thinking two, three, shoot, to the very end of the game if you want to be successful and pull of the best human tower, a Castell, as possible. This game, when done playing, is like others where you will find yourself thinking about the strategy for the next play. But due to the randomness, it will not be cookie cutter, you will need to adapt.

Pulsar 2849 from CGE was another thinky game that we put on the table, but the randomness of the dice and the limited actions on your turn can keep you from being able to plan ahead. You will have a strategy, but it will not be detailed like Castell, but more on how you will maximize your points this turn and hope that you have built your engine up enough to score major points at the very end of the game, while keeping your opponents in check.

Both of these games will be back on the table this year, or I can only hope.

Finally, we have a contest! Have fun with this as you can use the Grumpy Tony image to make your own meme or box cover. You can send your submission via Twitter using #GrumpyTonyRDTN, post in our BGG Guild, on our Facebook page, or send an email to rolldicetakenames@gmail.com. We’ll pick our top 3 and send the winners a RDTN Mason Jar (shipping to US only). Make us laugh!*

[table]
Segment, Time
Intro, 00:35
Skybell, 3:40
You have been Swaggled, 5:47
Charterstone,9:55
Thank you, 12:00
Shadespire, 14:00
Tide Pods, 17:00
LOTR LCG Digital, 18:30
Portal Games, 26:30
Castell, 27:30
Pulsar 2849, 52:00
The Broken Token, 56:55
Outro, 57:49
Contest,58:30
Funagain,1:04:29
[/table]

*And there might be one more in the future